Tuesday, July 29, 2014

New Monster—The Yampe

I'm a big fan of Castlevania. One of my favorite monsters is the Imp. The imp is not particularly powerful or scary. It's more of an annoyance than anything else. It will latch on to your character and you will stand there, continually attacking, until you mash enough buttons to break free. Nothing too crazy. 

I wanted to recreate the imp for Pathfinder, but found myself with a little problems: the imp already exists. Mind you, it exists as a devil. However, devils are more plain evil than tricky or malicious. Not only would the current imp not really fit with the idea of the creature, but devils are also not a match for the theme. Then I remembered my first foray with the pugwampi. Premiering in Howl of the Carrion King, the pugwampi are perfect tricksters. That's when I knew that gremlins were a far better fit for the creature. Looking a little into the history of the imp, I learned that their names are most likely derived from the term ympe.

With all that information in hand, I had a gremlin to terrorize players with: the yampe. Check him out after the jump.

Thursday, July 3, 2014

New Monster—The Spinner Stag

Some time ago, my group and I tried out World of Darkness. Stuff got a bit weird when I introduced a bit of time travel into the mix. This was accommodated by a creature I came to call the Spirit of Choice. The design of the creature I described was one meant to evoke infinite possibilities made manifest. I really liked that creature and decided to stat it up in Pathfinder. Check it out, after the jump.